CommonEvent 110
Name = "Difficulty Selection"

  999([110])
  Label(["最初"])
  Script(["unlimited_choices(11, [\"VERY EASY\", \"EASY\", "])
  ScriptMore(["\"NORMAL\",\"HARD\",\"VERY HARD\", \"HELL\","])
  ScriptMore([" \"PARADOX\"])"])
  ConditionalBranch([1, 11, 0, 0, 0])
    ControlVariables([902, 902, 0, 0, -2])
    CallCommonEvent([112])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["VERY EASY difficulty chosen."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 1, 0])
    ControlVariables([902, 902, 0, 0, -1])
    CallCommonEvent([112])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["EASY difficulty chosen."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 2, 0])
    ControlVariables([902, 902, 0, 0, 0])
    CallCommonEvent([112])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["NORMAL difficulty chosen."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 3, 0])
    ControlVariables([902, 902, 0, 0, 1])
    CallCommonEvent([112])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["HARD difficulty chosen."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 4, 0])
    ControlVariables([902, 902, 0, 0, 2])
    CallCommonEvent([112])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["VERY HARD difficulty chosen."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 5, 0])
    ControlVariables([902, 902, 0, 0, 3])
    CallCommonEvent([112])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["HELL difficulty chosen."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 6, 0])
    ConditionalBranch([1, 1001, 0, 3, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["                ※ ※ ※ NOTICE ※ ※ ※\nPARADOX is an extremely challenging difficulty setting.\nThe developers over at ToroToro Resistance have even acknowledged that this setting makes the first boss of the"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["game practically impossible without incredible luck or excessive grinding due to how severely limited the player's options are at the very beginning."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["For this reason, the developers temporarily reduced enemy stat scalings down to their HELL levels when starting a New Game on PARADOX. These reductions will be lifted once you gain access to job changing and can traverse the overworld."])
      Empty([])

    BranchEnd([])
    ControlVariables([902, 902, 0, 0, 4])
    CallCommonEvent([112])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["PARADOX difficulty chosen."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 11, 0, 7, 0])
    JumpToLabel(["最初"])
    Empty([])

  BranchEnd([])
  Empty([])
